Gaming, from a
technical standpoint, has evolved expectedly rapidly over the past
few years. It's still startling to see the results of this progress,
with games managing to create almost uncanny characters and
environments. Sadly, creativity in gaming has not followed suit and
indeed many agree that the reverse is true, with games using this
technology to emulate Hollywood blockbusters along with all that is
wrong with it. But, just like those blockbusters, loads of money is
generated from these shallow and sequential franchises, giving little
incentive for publishers to ask for anything more. Is it possible for
us to have our cake and eat it? The Last of Us proves that it is.